Launching GeoGlyph + World Machine
Starting and using GeoGlyph 2 is quite different from GeoGlyph 1. Instead of starting World Machine first, and then launching WM Toolbox, now you start GeoGlyph 2 from the Start Menu and it will start World Machine for you.
Always start GeoGlyph 2, not World Machine. If you want to familiar World Machine feel, you can always choose the Hosted Mode on the startup screen.
This is important as GeoGlyph 2's Integrated Development Environment (IDE) wraps itself around World Machine and connects deeply with it, like a suit of power armor. To enable this, GeoGlyph must be launched first, otherwise new functionality might be limited.
All GeoGlyph-specific functionality is exposed through the GeoGlyph menu and the special toolbar available in the far right of the main toolbar.
Creating Devices
The new GeoGlyph IDE gives you 3 methods to access devices and macros: 1. The enhanced Toolbar with powerful searching and popup Toolbox. 2. The Toolbox sidebar, which can be toggled from the GeoGlyph menu or the GeoGlyph toolbar. 3. The Create and GeoGlyph menus.
Building
GeoGlyph 2 introduces the Build Stack. To have your build included in the Build Stack, you must be build your TMD file using the Build All (Purple) and Build To Current (Green) build buttons in the GeoGlyph Toolbar.